This is somewhat experimental as I haven't messed too much with modwheel cross fading which is pretty standard in orchestral libraries on the sustains. Basically the Modwheel adjusts between the soft and loud samples in a hopefully smooth way. This should give a much better velocity curve than having several velocity layers and jumping between them based on how loud the volume is. The cross fade script is by the Nils Liberg.
I attempted to copy some of what Sam did in the clever Kontakt versions from the full VSCO2 version. This includes using convolution reverb which will hopefully add a nice dimension to the sound. The interface is also very simple with just attack and release knobs and a basic woodgrain background.
This is sort of a beta version, any feedback is appreciated. Eventually there should be a more standard version with staccato and such along with an ensemble version for most instruments.
VSCO2 Woodwinds XFade (Requires latest version of Kontakt)
XFade Script by Nils Liberg.
VSCO 2 Instruments: Creative Commons Zero 1.0 Universal : Versilian Studios / Sam GossnerPiano & Organ also : Creative Commons Zero 1.0 Universal : Simon Dalzell of Ivy Audio
Note the name VSCO 2 is used to give attribution to the sampling project from which these samples were taken. It doesn't imply any form of endorsement.